Quests
14 quests and 24 quest points so far. No spoilers: only what you need to begin.
Wiki › Quests
Washed ashore
- Given by
- Captain
- Starts
- By the wreck on the beach where you came ashore.
- Requires
No requirements.
Word to Falbridge
- Given by
- Barkeeper
- Starts
- At the inn in Clyffside, once you have told the barkeeper of the wreck.
- Requires
- Complete Washed ashore
A Spark of Sorcery
- Given by
- Wizard
- Starts
- In the hut at the edge of Clyffside.
- Requires
No requirements.
The smith's order
- Given by
- Blacksmith
- Starts
- At the smithy on the castle square, by the bridge.
- Requires
- Copper and tin ore to smelt, and a furnace to smelt them in.
Culling the goblins
- Given by
- Villager
- Starts
- In the thatched cottage on the lane behind the inn.
- Requires
No requirements.
The summit of Stone Mountain
- Given by
- Innkeeper
- Starts
- Behind the counter in the inn.
- Requires
No requirements.
The King's Writ
- Given by
- Toll clerk
- Starts
- In the toll-house by the Kingsgate's south gate, on the Neck.
- Requires
No requirements.
A Light on the Point
- Given by
- Harbourmaster
- Starts
- On the quay of the Port of Falbridge, once you have taken word of the wreck to House Marlowe.
- Requires
- Complete Word to Falbridge
Forestry 15
Forging 15
- Bring: hammer, saw, tinderbox
- An axe and a pickaxe, any metal. Planks, nails, paint and fuel are told as you go.
The King's Cheese
- Given by
- Royal cook
- Starts
- In the royal kitchens beside the gate of Aldric's Palace, in Highcrown on Crown Isle in Aldmere.
- Requires
Cookery 25
- Bring a bucket and a few coins for ingredients. The palace is deep in Aldmere, and the road there is not for beginners.
The Tavern's Secret
- Given by
- Barman
- Starts
- Behind the bar of the inn on the south side of the square in Runmere, next to the innkeeper.
- Requires
- No levels are needed. A combat level of 10 or more is advised: there are fights, and a boss at the end.
Stay Out of the Old Mine
- Given by
- Elder Corwin
- Starts
- In the old miner's cottage at the foot of Copperhollow, by the road from Runmere. Read the letter lying by the road first.
- Requires
- Bring: tinderbox
- No levels are needed. The old mine has rats, and worse along the drift: a combat level of 15 is advised.
What Stayed Below
- Given by
- Elder Corwin
- Starts
- The elder of Copperhollow, in his cottage, once you have been down the old mine.
- Requires
- Complete Stay Out of the Old Mine
Quarrying 20
Forging 15
- A pickaxe, a hammer and 11 lumps of coal.
Beneath the City
- Given by
- Brokk
- Starts
- Brokk, just inside the great door of Deepforge, once the city is awake.
- Requires
- Complete What Stayed Below
- No levels are needed, but there is a hard fight at the end: a combat level of 35 or more is advised. Bring food.
The Knocking Well
- Given by
- Old Nell
- Starts
- In the middle of Clyffside, at the old well on the square, where an old woman is listening.
- Requires
No requirements.