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Combat

Blades, bows and spells, the four fighting styles, gear and food.

Guide › Combat

How a fight goes

Click a creature to attack it. You and it trade blows every 1.2 seconds until one of you falls or you walk away. Vitality is your hitpoints; eat food (click it in your backpack) to heal. Some creatures start the fight themselves, so mind where you walk.

Three ways to fight

Fighting styles

A style decides which skill your blade's fighting trains:

Controlled
Xp split evenly — no level bonus
Accurate
+3 precision, xp to Precision
Aggressive
+3 power, xp to Power
Defensive
+3 block, xp to Block

Vitality always gets its share.

Gear

Armour takes the edge off every blow, and even a helmet and a shield make a first fight much fairer. Weapons of a metal ask for a Precision level, and armour for a Block level:

Bronze 1 · Iron 1 · Steel 5 · Blue 20 · Green 30 · Cyan 40

See weapons and armour in the wiki, and the NPCs for every creature's level.

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